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We sell new and used products. Used items may have one of the following designations at the end of the product name: Loose (These are items missing their original paperwork or box), CIB (These are items that are complete in box with all instructions that would have been included when it was new), Fair (These are loose items that work as they should but have more than minor cosmetic flaws)

Ninja Gaiden: The Definitive Soundtrack (4LP Vinyl)

$ 125.00

Ninja Gaiden, of the most iconic and beloved 2D action game series ever created, was first released in the arcades in 1988, while making its console debut on the Nintendo Entertainment System (NES) later in the same year. At the time of the console release, Ninja Gaiden was renowned not only for its deep storytelling beautifully visualized by TECMO’s unique “cinema scenes,” but also through its legendary chiptune soundtrack, whose unique rock-’n’-roll sound and drum beat instantly became a formative musical experience for players who were only just getting into video games.

Ninja Gaiden: The Definitive Soundtrack is divided into volumes. The first, Ninja Gaiden Vol. 1, features the music of both the NES title and the Arcade game, both titled Ninja Gaiden. The follow-up, Ninja Gaiden Vol. 2, features the music of both Ninja Gaiden II: The Dark Sword of Chaos and Ninja Gaiden III: The Ancient Ship of Doom. This bundle includes BOTH Vol. 1 and Vol. 2 at a special price. These legendary soundtracks have been digitally restored under the supervision of Keiji Yamagishi, one of the original series composers. The booklet includes a comprehensive roundtable discussion among several members of the original development team, including the director, producers, artist and composers; an essay by game historian Ray Barnholt; and original archival artworks.

Release Notes

  • Includes BOTH Vol. 1 and Vol. 2
  • Digitally restored under the supervision of Keiji Yamagishi
  • Booklet includes a comprehensive roundtable discussion among several members of the original development team
  • Includes an essay by game historian Ray Barnholt